Bethesda’s Elder Scrolls V has been the most awaited RPG of this year for many people, including us.
And it seems that those who plan to enjoy the dragon related delights of Skyrim on the Xbox 360 have something of a treat in store.
Xbox players will get their hands on the initial two dollops of downloadable content first, a month before it appears on other platforms, it would seem.
Bethesda told CVG: “The first two add-on content drops for The Elder Scrolls V: Skyrim will be released exclusively on Xbox 360, 30 days before they’re available anywhere else.”
It’s not exactly a massive exclusive, but a useful offering for Microsoft’s console followers, particularly seeing as rumour has it these initial chunks of DLC won’t just be a couple of new bits of armour and weapons.
By all accounts, Bethesda is planning to produce in-depth DLC which are akin to mini-expansions for the game, rather than just packs of bits and pieces.
Skyrim is the follow up to Oblivion, which was released some four years ago now. We’ve seen a few hands-on previews of the RPG, and it looks to be shaping up very nicely.
Bethesda is promising a strong storyline, and a Bioware style morality system when it comes to questing and decisions made in the world. Your reputation will precede you, wherever you go.
In-depth combat is promised, against boss type beasts with smart enough AI to be able to switch intelligently between melee and ranged, use potions correctly and so forth.
And we’re glad to hear Skyrim doesn’t feature the same level and loot scaling that Oblivion did, which kept the risk and rewards of any given area equivalent to your level. This was far too much like hand-holding in our opinion, so we’re glad to hear the fifth episode hasn’t stuck to this model.
In actual fact, Skyrim uses a similar scheme to Fallout 3, which scales things to an extent, but has an overall encounter level for an area. So you will be able to wander into tougher, scarier parts of the world.
Skyrim launches on November 11th on PC, Xbox and PS3.